
Music Sequencer Plugin for Unreal Engine
The Dynamic Multitrack Loop Player

The Music Sequencer Plugin gives you the power to create a dynamic soundtrack.
Using your loops and stems in sequences and tracks, the Music Sequencer will procedurally generate arrangements at runtime.
All the trigger commands are available through Blueprints, so you don’t need to do any programming if you don’t want to.
The custom graph editor lets you see an overview of your songs. Plus, when you are testing with Play-In-Editor (PIE), you can manually trigger changes to test your arrangements.
How the Music Sequencer is designed to help you:
- Provide a simple interface.
- Available, affordable, and useful to any size of developer.
- Support Blueprints-only projects.
- Suitable for any application or game.
- Functions on any platform supported by the engine.
On FAB
https://www.fab.com/listings/8442c959-9a18-4079-b87c-2626efb7725f
Documentation
https://github.com/gogodyne/MusicSequencerPlugin/wiki
Forum
https://forums.unrealengine.com/t/gogodyne-music-sequencer/2657754